We acquired our first glimpse at Phantom Abyss a couple of weeks in the past, however got an extended look at this time in the course of the Summer season Recreation Fest. And the longer you look, the cooler it sounds.
In Phantom Abyss, gamers run, bounce, and swing with a whip by means of a procedurally generated temple full of lethal traps in hopes of discovering and stealing a valuable relic. It is an asynchronous multiplayer sport, so you are not all in there collectively—as a substitute, you see the opposite gamers as phantoms, the ghosts of people that have entered the tomb earlier than you. Observe a phantom should you suppose they will lead you safely across the traps, however be mindful all of them almost certainly perished, so any ghost you shadow may very well be main you to your doom.
And should you die in a temple, you are achieved. You will by no means get one other probability to finish that temple ever once more.
It sounds a bit like a Spelunky day by day problem, the place everyone seems to be given the identical procedurally generated map and has one life to finish it. The distinction right here is, there’ll solely be a single participant who ever does. Not like Spelunky, the place everybody theoretically has the flexibility to complete a day by day problem, in Phantom Abyss, when somebody lastly grabs the relic, the tomb is straight away sealed off eternally. That one participant would be the solely participant who ever completed that temple efficiently. It is a leaderboard of 1.
Together with traps, there is a temple guardian, and the deeper you go into the dungeon, the madder it will get. Survive lengthy sufficient and you will not simply have to fret about traps however a pissed-off monster chasing you. You will additionally come throughout new sorts of whips to make use of, and discover cash to spend on “highly effective blessings.” I do not know what these entail, however I believe you are gonna want all the assistance you may get. Phantom Abyss enters Steam Early Entry this month.